Reasonable Performance
  • 10 Dec 2022 — A skill programmers lack: practice
  • 13 Nov 2022 — Tech companies making parental controls useless
  • 31 Oct 2022 — You already know how to parse by hand
  • 01 May 2022 — Just: the most reductive word in software development
  • 12 Nov 2021 — On 'Clean Code'
  • 20 Oct 2021 — Rust 2022
  • 28 Aug 2021 — Making Reasonable Use of Computer Resources: Part 2
  • 31 Jul 2021 — Making Reasonable Use of Computer Resources
  • 17 Oct 2019 — Lesser Known Coding Fonts
  • 19 Sep 2019 — My quick review of Cascadia Code
  • 24 Jul 2019 — Objective font criterias
  • 13 Jul 2019 — Simple usage of GNU parallel
  • 11 May 2019 — Rust and the values of simplicity and ergonomics
  • 19 Feb 2019 — Feeling more confident with property-testing
  • 12 Dec 2018 — purp, an Emacs theme of few colors
  • 09 Dec 2018 — Rust 2019
  • 30 Nov 2018 — vi, my favorite config-less editor
  • 19 Sep 2018 — The evolution of performance in ppbert
  • 11 Aug 2018 — How to alleviate the pain of Rust compile times
  • 09 Aug 2018 — Rust at Work—Two Paint Points
  • 31 May 2018 — Why you should invest in an editor
  • 27 May 2018 — What's next for ppbert?
  • 09 Feb 2018 — Reflecting on ppbert
  • 02 Jan 2018 — Quick reflection on first good Dwarf Fortress
  • 29 Nov 2017 — Dwarf Fortress and ivy-mode
  • 13 Sep 2017 — What is a Type Error?
  • 06 Sep 2017 — A Simple Tip to Improve Rust Program Speed
  • 03 Sep 2017 — My Review of The Talos Principle
  • 07 Aug 2017 — Speedrunning a Compiler
  • 17 Apr 2017 — Less intrusive color theme
  • 13 Apr 2017 — Functional Queues
  • 07 Apr 2017 — Being a T.A.
  • 27 Mar 2017 — Journalistic Writing Exercises 1
  • 18 Mar 2017 — Libre de Penser
  • 11 Mar 2017 — Understanding Recursion
  • 05 Mar 2017 — How 'Learning Red Hat Linux' Changed My Life
  • 26 Feb 2017 — Le Processus de Sélection d'un Jury
  • 22 Feb 2017 — A month of literate programming
  • 18 Feb 2017 — My Impressions of Final Fantasy IV Advance
  • 11 Feb 2017 — Impressions on Final Fantasy I: Dawn of Souls
  • 04 Feb 2017 — My impressions of Final Fantasy for the NES
  • 26 Jan 2017 — rebirth